Monday, April 18, 2022
Saturday, April 9, 2022
Effective use of Digital Media in the Classroom
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DIGITAL MEDIA IN THE CLASSROOM:
Digital media can be represented in classrooms in a variety of ways through images, audio files, videos and digital stories. Each has its own benefit and use, the learning goal will determine the most appropriate resource to use. One thing that is important is that it is included in the classroom as not just a different way to teach content but to change the focus to student centred learning through interaction and creating. As this blog is all about digital media and the different programs that teachers and students can use to bring digital media to live in the classroom I thought what better way could I share the benefits with you than through creating my own infographic through ThingLink
Digital media can be represented in classrooms in a variety of ways through images, audio files, videos and digital stories. Each has its own benefit and use, the learning goal will determine the most appropriate resource to use. One thing that is important is that it is included in the classroom as not just a different way to teach content but to change the focus to student centred learning through interaction and creating. As this blog is all about digital media and the different programs that teachers and students can use to bring digital media to live in the classroom I thought what better way could I share the benefits with you than through creating my own infographic through ThingLink
IMAGES FOR LEARNING:
Images can be a powerful tool in the classroom, we have all heard the saying a picture says a 1000 words, now imagine if you could harness that power and bring it to live for students. The us of images in the classroom can do just that, whether it be showing students an image and getting them to complete a see, think, wonder activity, through the use of graphic organises to allow students a visual way to organise their notes or getting them to create their own image on a unit of work just completed.
One of the best uses of images in the classroom is getting students to create their own. ThingLink is a great free online program that students can use to create their own interactive images. It is relatively easy to set up a free online account with an email address. From there you can guide students on the type of interactive image you want them to create or you can give them the task and let them run wild. See the range of options available:
One of the best uses of images in the classroom is getting students to create their own. ThingLink is a great free online program that students can use to create their own interactive images. It is relatively easy to set up a free online account with an email address. From there you can guide students on the type of interactive image you want them to create or you can give them the task and let them run wild. See the range of options available:
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Once students select what type of interactive content they wish to create a short introduction video comes up giving users a short video on how to use ThingLink to create the content, making it very user friendly.
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ThingLink also allows you to include your interactive content in other applications including PowerPoint, Canva and websites, this step does seem to be slightly more difficult and I am yet to figure this out, however I am hoping with a bit more practice and creating I will be able to imbed interactive images directly into this blog.
DIGITAL IMAGES FOLLOWING THE SAMR MODEL:
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